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Local players · FREE PLAY

Nine Men's Morris

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THE PLAYBOOK · GYHUAXIANG

How to play Nine Men's Morris

Take a moment with Nine Men's Morris before moving to another game. Leave the opponent with fewer than three pieces or no legal move. Check the relevant rule before repeating a move. Keep the instructions close while learning this activity. Check the relevant rule before repeating a move.

Local two players; three-piece flying; draw after 100 quiet movement turns.

A careful first round

Before your first action, say what you are trying to achieve. Then compare the result with the goal. Notice the feedback after each input.

Your goal

Leave the opponent with fewer than three pieces or no legal move. Keep that objective in view throughout the round. Follow this game’s rules rather than another version’s.

Step by step

  1. Place nine pieces each.
  2. A mill of three permits one capture.
  3. After placement, move along an edge.
  4. With three remaining pieces, fly to any empty point.

Controls

Click or tap a piece and destination; use the turn indicator and legal-move feedback. On a smaller screen, keep the active part of the board within view. Make sure you are interacting with the game rather than the surrounding page.

A useful example

A piece in an opposing mill can be captured only when every opposing piece belongs to a mill. Compare this with the rule that governs the move. Look for the relevant detail.

Watch out for this

Only the defined lines count as mills, not any visual alignment. Take a moment to reassess the position before continuing. Watch the feedback after an action. A message can explain whether the input was accepted or whether a rule needs attention.

Common questions

On this playing page, what is the goal of Nine Men's Morris?

Keep this in mind: Leave the opponent with fewer than three pieces or no legal move.

As a new player, how do I control Nine Men's Morris?

For clarity: Click or tap a piece and destination; use the turn indicator and legal-move feedback.

While learning, what example helps explain Nine Men's Morris?

The key detail is this: A piece in an opposing mill can be captured only when every opposing piece belongs to a mill.

When I return, what should I watch out for in Nine Men's Morris?

For clarity: Only the defined lines count as mills, not any visual alignment.

On this playing page, what format does Nine Men's Morris offer?

Here is the relevant explanation: Local two players; three-piece flying; draw after 100 quiet movement turns.

While reading the Guide, which play mode does Nine Men's Morris use?

Here is the relevant explanation: The mode on this page is Local players. Same-device play uses one screen; this game library does not provide internet matchmaking.

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