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Nurikabe

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Logic & numbers
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THE PLAYBOOK · GYHUAXIANG

How to play Nurikabe

Read the aim of Nurikabe, then make your first move. Create one connected sea around numbered islands of exactly the stated size, without a 2×2 sea block. Check the relevant rule before repeating a move. Keep the instructions close while learning this activity. Keep the game area visible while you use its controls.

Play ten compact 5×5 puzzles. Some boards begin with fixed shaded sea cells.

Focus on one rule

Choose one rule to keep in mind for this round. Apply it consistently rather than guessing what another version might allow. Refer to the controls when needed.

Your goal

Create one connected sea around numbered islands of exactly the stated size, without a 2×2 sea block. An attractive position is not enough unless the goal is met. Notice how the game responds to your input.

Step by step

  1. Shade sea squares and leave islands white.
  2. Every island contains exactly one clue.
  3. Different islands cannot meet along an edge.
  4. Check puzzle verifies sizes, connectivity and forbidden sea blocks.

Controls

Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution. Read a button’s label before selecting it. Avoid pressing the same control repeatedly while a move is being processed.

A useful example

An island labelled 1 is already complete, so its edge neighbours must be sea. Focus on why the action is allowed, not only its outcome. Check the stated objective.

Watch out for this

Two numbered islands may not merge into one. Read the feedback to see why an action did not have the expected result. Keep the stated aim separate from side details such as animation or appearance. Progress is measured by the game’s own completion or scoring rules.

Common questions

For this browser game, what is the goal of Nurikabe?

For clarity: Create one connected sea around numbered islands of exactly the stated size, without a 2×2 sea block.

As a new player, how do I control Nurikabe?

Keep this in mind: Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution.

Before I begin, what example helps explain Nurikabe?

Here is the relevant explanation: An island labelled 1 is already complete, so its edge neighbours must be sea.

While learning, what should I watch out for in Nurikabe?

Two numbered islands may not merge into one.

Before I begin, what format does Nurikabe offer?

The key detail is this: Play ten compact 5×5 puzzles. Some boards begin with fixed shaded sea cells.

While learning, which play mode does Nurikabe use?

Keep this in mind: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.

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